The latest Homing Beacon has arrived, and today we get to talk about
Star Wars Battlefront. The
endless storm pelts your armor as you scramble up a rain-slicked
ramp. A report from headquarters rings in your helmet -- the
Confederacy is in danger of taking the Kamino cloning center! If
they control this vital command post, it may choke the flow of your
reinforcements. A team of droidekas and super battle droids blocks
your path, but two platforms away, you see your salvation. An
unmanned Jedi starfighter sits unguarded. If you can get to it, it
may just tip the balance...
Welcome
to Star Wars Battlefront, an action-packed open-ended
multiplayer action game that spans the entire Star Wars saga.
The game isn't due out until September, but this past Tuesday, June
22, select members of the electronic gaming press were given a taste
of the action to come.
The
setting: the woods. Not painstakingly detailed and amazingly
rendered foliage, but actual woods in the Presidio in San Francisco.
LucasArts transformed one patch of Endor-like forest into a unique
gaming event. Stormtroopers and Rebel commandos from local 501st fan
detachments were there in full armor and gear, flanking the paths to
camo-netted tents that served as gaming stations.
The
game supports up to 32 combatants on a battlefield, so to fully
experience the potential of Star Wars Battlefront, LucasArts
set up a number of LANs and unleashed the press into the firefight.
Players could choose from Xbox, PlayStation2 and PC tents, and their
stations were each assigned a character name so they could keep
track of just who-fragged-who.
Battlefront
does away with an overriding story or puzzles for players to solve -
it's raw combat and battlefield adrenaline. Though it can be played
as a chaotic free-for-fall, there are definite benefits to teamwork
and strategy. Throughout each environment, there are key
"command posts" to control, which ultimately determine the
number of spawning areas in which new combatants appear. If a
warring side -- be it Imperial or Rebel, Confederacy or Republic --
completely conquers all the command posts on a map, they emerge
victorious.
The
martial refrains of the Imperial March, the din of blaster fire and
roar of explosions filled the chilly San Francisco air as locales
such as Rhen Var, Endor, Yavin 4, Hoth and Kamino were opened up for
eager combatants to sample. The absolute freedom for soldiers to
explore anywhere, and jump into and out of turret
emplacements and vehicles was a big hit. These fully textured and
detailed vehicles are not just cover or scenery - they are workable
battlefield assets, fully controllable armor and air support
experienced from a first person perspective.
These
vehicles uniquely expand the game experience -- they're not just
powered up soldiers. For example, the flight capabilities of the
droid and Jedi starfighters on Kamino allow for players to fly below
the city surface levels, and enter into combat in the girders
beneath.
"If
you've seen a vehicle in a Star Wars movie, odds are it's in
the game," says Executive Producer Greg Burrod of Pandemic
Studios. There are over 30 different vehicles that appear in
Battlefront, one of which specifically underscores how teamwork can
make a tactical difference.
"If
I jump into a snowspeeder, I'm going to want to take out AT-ATs,"
explains Burrod. "Well, from the movies, the best way to do
that is to use a tow cable. So, I'm going to need a gunner. Another
player will need to jump in, and over my headset, we'll need to
coordinate that attack," he describes.
Keep
checking starwars.com, and especially LucasArts.com
for more detailed Star Wars Battlefront coverage and war
stories. The game is scheduled for release on September 21 for Xbox,
PlayStation 2 and PC. For those wanting a sample, the DVD release of
the Star Wars Trilogy will feature an Xbox playable demo of
the game.
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