Main
Home
Episode III News

SW Forums

Search
 
Images
Episode I
Episode II
Episode III
Episode IV
Episode V
Episode VI
Cut Scenes

Features
Merchandise
Characters

Ships
Video Games
Video Arcade

Comics
E-cards
Trivia

Fan Fiction
Scripts

Multimedia

Movies
Sounds
Wallpaper
Fonts

Ralph McQuarrie Art
Fan Art
Featured Artists

Comlinks
Official Links
Add-A-Link

Link to Us
Affiliates

Awards
Site of the Month
Previous Winners
Galactic Fanatic
Featured Fanatics
Awards We've Won

Contact Us
Staff
Contact Jedi Power

Submit Stuff

 

 

 

 

 


Galactic News


Tuesday May 20, 2003
With a film camera...


This report comes from the Official Star Wars Site!
Answered by: John Knoll

With a film camera, you have to shoot a specific speed to make miniatures look real. How did you do this with a digital camera that only shoots 24 frames per second?

Most of the models in Episode II were shot digitally on a motion control system. In a film camera, the shutter is only open half of the time. The other half, while the shutter is closed, the film is being moved to the next frame. Since the digital camera doesn't need to do this, it's possible to have the shutter open essentially all of the time. We wrote some software that then lets us average some arbitrary number of frames to synthetically create longer exposures. For example, to simulate one-second exposures, we average 24 frames. This technique was used throughout the film.

The other case we frequently have to deal with is when we run the camera faster than 24 frames per second, like when shooting explosions. There was very little call for that on Episode II, since the explosions were done using CG techniques. If we really need to shoot a high-speed explosion, we have to do it on film. Perhaps someday we'll have digital cameras that can run at 300 frames per second, but we don't have them yet.

 

Posted: by Jedi Power