Sorry I’ve
been away for awhile all. So here is my Star Wars Galaxies update.
As you all know the release date has been pushed back to who knows
when. And if you
didn’t see this coming your crazy, but as we all know Q gives up
something that boosts are spirits about the push back. He tells us
that the Beta 3 disks are at the duplication house and being
replicated. He still doesn’t know the release date yet, but they
have a revised schedule for Beta 3. He says, “When we start Beta 3
(which should be soon) were going to invite in another 5000 people
first. We’ll test stability for a wee or so then add in more,
ultimately ramping our number up to 50,000 people selected from this
site.” He also tells up that there are going to be three disks to
Beta 3, and an installer for DirectX 9. The artwork on the disk is
the same Danato cover that ! was used for Beta 1, besides the fact
that Beta 1 was monochromatic, Beta 2 was two-toned color, and Beta
3 is full color.
Q also said, “As
for what is currently going on in Beta 2, we’ve stepped up our
pace of interaction with the Beta testers. Holocron is posting
regular posts indicating what our highest priorities are and what
testers should be focusing on. We’re working on more frequent
updates. In fact, except next week’s Beta Update to talk about
tester reactions to Han Solo’s home world.”
He was also kind
enough to give us a tester thread. So here it is:
quote:______________________________________________________________
Mattt's
Expedition Outpost
First,
I want to begin by saying that last night was not only the most fun
I've had so far but the most fun I've had since my UO days, years
ago. Before I begin, I also want to apologize to Shug Ninx for
stealing the name of his idea.
Last
night, I received a few messages outside of the game (tells are not
working all the time!) from some friends that they were joining the
Force Sensitive Sheep. Wanting to seek the knowledge of the Sheep, I
headed to the coordinates to join up with them. Once I arrived, I
was greeted by friendly members of the PA and accepted into it. I
took a look around the PA hall first. It was very big!
There
was a group forming outside; they were going to go hunting. I joined
up with the group and went out to explore Tatooine. One of the first
fights we got in was easily one of the best gaming experiences I
have ever had in my life. There we about seven of us facing probably
ten or more NPCs: almost everyone had blasters. A huge firefight
erupted; blasters bolts were flying in every direction. I thought to
myself, "Now THIS is Star Wars." After the last NPC fell,
we all cheered for our victory. There was some damage done to us but
we were mostly all in good shape.
We
continued on, hunting for more things to kill. I was certain to make
use of the moods; I spent most of the time being bloodthirsty. We
came upon a nest of dragonets. We had to be careful or they would
overwhelm us. At one point, they did seem to overwhelm us; however,
our team pulled together and triumphed. One of us was incapacitated
but not killed. After resting up a bit, we were ready to continue.
For
about an hour, we fought group after group of NPCs or creatures.
Everyone fell to our blades or blasters in the end. It was getting
late, so I had to logout but I knew what I'd be dreaming about that
night.
Near
the end, I realized that I had made quite a bit of experience. While
group experience is said to be bugged, I really didn't care; I was
having a lot of fun. The latest Q's Query asks how the developers
can get the players' minds off "the grind." Well let me
tell you: grouping is the answer. When you get a really good group
going, you don't even remember there is such thing as experience.
You just play the game. It is more than that. You are in the game.
And
a response to this post from one of the group members
quote:______________________________________________________________
/agrees
with Mattt 100%
Last
night was an absolute blast. We were all having so much fun, we had
to make a vow to not let Holo find out.
That
blaster fight Mattt referred to cannot be understated. Ten of us
engaged about 20-25 armed NPCs, and the blaster bolts were flying in
every direction for a good five minutes. Everyone of us at one point
said "Wow" or "How cool is this?:
By
the end of the night our tactics were down pat, and we were fluid on
who would pull, when to fire on the lair and when not to, everyone
was utilizing /assist properly, and we looked like a battle-hardened
unit prepared for the coming PA War.
I
was having so much fun, I was completely unaware of any such thing
as a grind. I reached Advanced Rifle and Advanced Camp in Scout, and
made it half-way to Advanced Ranged Combat Specialist without so
much as noticing I was working for xp. I even got to enjoy the glory
of making a camp entirely out of the hides and bones of the dreaded
dragonets that laid me low.
quote:
One
of us was incapacitated but not killed.
When
a man leads his troops into battle, he must be prepared to give his
life for them. I think I was the only person incapped more than once
the entire night.